The Spellborne economy operates as a living, player-driven ecosystem focused on monsters, resources, guilds, and tokens. Every system feeds into another, generating continuous demand and meaningful progression.Documentation Index
Fetch the complete documentation index at: https://docs.spellborne.gg/llms.txt
Use this file to discover all available pages before exploring further.
Foundation
- Monsters serve as the foundational asset — they can be captured, bred, traded, and converted to NFTs
- BORNE token functions as the economic backbone, earned through gameplay and spent across various systems
- Player actions directly influence scarcity and value distribution
BORNE Token Distribution
| Allocation | Share | Vesting |
|---|---|---|
| Airdrop | 12.5% | Fully unlocked |
| Gameplay Fund | 37.5% | 10% at launch, 36-month vesting |
| Development | 15% | 36-month vesting |
| Ecosystem | 5% | 48-month vesting |
| Investors/Advisors | 30% | Cliff + 18-month vesting |
Actual TGE unlocks may be lower due to players already spending over 2.7% of supply in-game.
Revenue & Gameplay Fund
The Gameplay Fund replenishes through chest speedups, marketplace fees, and minting fees, then funds PvP rewards, guild events, tournaments, and liquidity incentives.Earning BORNE
- Monster and item trading
- Seasonal leaderboard competitions
- Guild warfare and territory control
- PvP league participation
BORNE Utility
- NFT minting and monster trading
- Stellar Pass and progression purchases
- Marketplace transactions
- System speed-ups
- Guild token creation and DAO governance
- Future integration with other Mon Studios titles
